We've been banging on about this for ages, but for the hard of thinking, here's a recap. The original Medal of Honor cropped up a couple of years ago on the PlayStation, giving Lite drooling console generation a rare opportunity to experience a quality first-person shooter. The work of Steven Spiellerg's Dreamworks Interactive, it offered a further outlet for his World War II obsession that memorably manifested itself on the silver screen in the shape of Saving Private Ryan. While MOH didn't quite scale such heights of apocalyptic bloodletting, it was an extremely playable game that is still worthy of a dabble today. Skulking, sniping, tossing grenades, taking out U-boats, penetrating forts, it was essentially every Sunday afternoon war epic bundled into a commendably authentic experience. The game garnered both critical and commercial success, and the inevitable sequel duly appeared.
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As any fool knows, the PC is the natural home of the FPS, and it didn't take long for the powers that be to envisage a similar game that had the advantage of not looking like the crude daubing of a lower level primate, and in which the key exponent didn't have to be controlled by a device clearly not designed for the task. With dollar signs in their eyes, all it needed was a swift port to the PC, and the old rope would magically turn into money. Admirably, EA decided not to insult PC gamers' intelligence by going down that route, and instead commissioned 2015 to create an entirely new game from scratch, using the Quake 3 engine, no less.
It's In The Game
That game is of course MOH: Allied Assault, and it's currently shaping up to offer the ultimate World War 1I experience, without the inconvenience of death, maiming and lifelong trauma, of course. While remaining true to the intricately structured MOH universe, an entirely new story has been scripted, featuring a lead character that the developers consider to be more suited to the PC fraternity's expectations. Out goes have-a-go-hero Jimmy Patterson, replaced by Lt Mike Powell, a professional soldier.
As such, he is more than capable of handling a wide variety of military hardware, and during the course of the game will be given the opportunity to wield more than 16 historically accurate World War II era weapons. Throw in 20 enemy vehicles, including the drivable King Tiger Tank, Stuka Dive Bombers, V2 Rockets and various trucks and Jeeps through a number of missions, and it's safe to say he's going to have his hands full. Providing they're not blown off first.
Other treats include weather and time of day effects, and in common with the original game, a disguise mode in which you outfit yourself in enemy uniforms to evade capture. Don't forget to salute though, or you're likely to be rumbled, and subsequently slain. Something else that has been carried over from the first game is the extremely effective orchestral score, the work of composer Michael Giacchino, which will again be complemented by the award winning MOH sound design team.
Tin Soldier
But these are just words that could have simply been lifted from a press release to fill up space. What really matters is how the game plays. With this in mind we flew to FA's San Francisco headquarters to have a quick go. That's the kind of sacrifice we at PC ZONE are prepared to make to bring you, the reader, the latest in gaming thrills. Of course, when I say we flew, it wasn't all of us; that would be absurd. It was actually just me, along with a cross section of the good, the bad and the ugly of the gaming press. In fact, a more ill-suited bunch of would-be soldiers it's hard to imagine.
Here we are then at the EA campus, and I'm duly given an expert run-through of a mission by an elaborately-named American before being handed the controls and tossed into the midst of a war-ravaged town. It soon becomes apparent that people are trying to kill me, so I duck for cover and return fire, sending the stricken Nazis into a spastic dance before they slump lifelessly to the ground. Much has been made of the game's sound, and while the Spinal Tap-style speakers certainly help, there's no denying the richness of the audio, with explosions and screams of pain licking convincingly round the room.
Ducking into buildings, I edge my way towards the objective, a bridge that must be protected to enable a captured tank to roll into town. Pockets of allied resistance occasionally appear, offering the chance to get stuck into the Hun en masse. But orders are orders, and the bridge must be protected. Under prompting, I take position on the top floor of a deserted building with the aforementioned crossing in sight. It's essentially Bridge On I'hc River Kwaiin reverse, with a detonator on the riverbank, and a seemingly endless supply of Germans prepared to activate it. In sniping mode, I skilfully pick off their runs as the tank lumbers into view. But a transatlantic flight, fitful sleep, and some serious drinking has taken its toll on my co-ordination. Shaking like a dog shitting glass, my aim becomes increasingly erratic until one brave Nazi evades my fire and sets off the explosive charge, bringing the mission to a close and probably costing the lives of thousands. Bollocks.Thank Christ there's nnt a war on.
Medal of Honor Allied Assault Patch is a component which is aimed to fix problems of this first-person shooter game.
The key of this component is to solve the errors which make this action game more difficult and less interesting for players. Therefore, this official patch repairs failures related to the gameplay, connection to servers or graphic engine.
This way, this fixing patch has corrects the most important problems which have been criticized by the fans of the video game. It is also important to mention that you will need to have Medal of Honor Allied Assault previously installed on your computer to start running the patch.
Some practical examples
For instance, one of the most common failures that users have been experienced until now while playing Medal of Honor Allied Assault was that the characters didn’t die immediately when they were attacked with a bomb.
Another example related to these errors is that the developers have corrected the annoying connection problems that the player had to face in the online mode while beginning combats with several players.
At last, other modifications affect to the graphics and audio, which have been optimized in order to offer the player a more realistic experience when going through the different scenarios.
Similar alternatives
There are many developers that offer the users some patches which improve the performance of their video games. Grand Theft Auto: San Andreas Patch and Call of Duty Patch are good examples of that case.
The popular sandbox game is mainly focused on improving sound and visual contents. Besides that, it adds new cars and allows the user a greater control of Carl Johnson, the main character.
On the other hand, the game that is set in the World War II includes modifications in the multiplayer mode and integrates new maps, which allow the player to enjoy the action in different scenarios.
Medal of Honor Allied Assault Patch 1.11 Features
Below you can find the unique features of this patch:
- Fix data transmission and networking problems
- Servers now work with computers with multiple IPs
- After an error, the game goes back again to the browser instead of going back to the main menu
- Multiplayer’s bugs fixed
- Memory problems fixed
For further information, you can visit the .
Conclusion
Although you can still play the game without having this component, this patch for Medal of Honor Allied Assault is a good option for those players who want to get the maximum performance in a realistic environment while enjoying action video games.
- Implements improvements
- Low system consumption
- Free
Allied Assault Cheats
- As with any other patch, you need to previously install the game on your PC